"Crap Pong": Move your paddle to bounce the ball, keep the ball bouncing as it moves faster and faster.

Desktop:

A and D to control the paddle, make sure to click the game window again once it loads.

Mobile:

On the mobile keypad, the 7 and 9 buttons control the paddle movement.

About:

A single player, single paddle pong-like for the CHIP-8 assembly language. Limited to just 64x32 pixels for display, a single graphics color, and a maximum of 3584 bytes of code, the goal is to try to do more with less. Admittedly, this is a game very much on the 'less' side of the things that are possible in CHIP-8, but as a first assembly language project of any sort, it's been a valuable learning experience.

Made with Octo during OctoJam 7.